Trolls for Trump', virtual rape, fake news ー social media discourse, including forms of virtual and real violence, has become a formidable, yet elusive, political force. What characterizes online vitriol? How do we understand the narratives generated, and also address their real-world ー even life-and-deathー impac...
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Today we are witnessing an increased use of data visualization in society. Across domains such as work, education and the news, various forms of graphs, charts and maps are used to explain, convince and tell stories. In an era in which more and more data are produced and circulated digitally, and digital tools make ...
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Verhoeff investigates the emergence of the western genre, made in the first two decades of cinema (1895-1915). By analyzing many unknown and forgotten films from international archives she traces the relationships between films about the American West, their surrounding films, and other popular media such as photogr...
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The rapid developments in new communication technologies have facilitated the popularization of digital games, which has translated into an exponential growth of the game industry in recent decades. The ubiquitous presence of digital games has resulted in an expansion of the applications of these games from mere ent...
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Taking up the challenges of the datafication of culture, as well as of the scholarship of cultural inquiry itself, this collection contributes to the critical debate about data and algorithms. How can we understand the quality and significance of current socio-technical transformations that result from datafication ...
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This is the first extensive treatment of leading judicial institutions under Nazi rule in WWII. It focusses on all democratic countries under German occupation, and provides the details for answering questions like: how can law serve as an instrument of defence against an oppressive regime? Are the courts always the...
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This volume introduces a new concept that boldly breaks through the traditional dichotomy of high and low culture while offering a fresh approach to both: unpopular culture. From the works of David Foster Wallace and Ernest Hemingway to fanfiction and The Simpsons, from natural disasters to 9/11 and beyond, the essa...
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This volume focuses on a number of research questions, drawn from social movement scholarship: How does nonviolent mobilisation emerge and persist in deeply divided societies? What are the trajectories of participation in violent groups in these societies? What is the relationship between overt mobilisation, clandes...
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This book is about cinema and the cultural Cold War in Asia, set against the larger history of the cultural, political, and institutional linkages between the US, Europe, and Asia at the height of the Cold War. From the popularity of CIA-sponsored espionage films in Hong Kong and South Korea to the enduring Cold War...
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In a crucial sense, all machines are time machines. The essays in Media Infrastructures and the Politics of Digital Time develop the central concept of hardwired temporalities to consider how technical networks hardwire and rewire patterns of time. Digital media introduce new temporal patterns in their features of i...
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How do new media affect the question of social memory? Social memory is usually described as enacted through ritual, language, art, architecture, and institutions ? Phenomena whose persistence over time and capacity for a shared storage of the past was set in contrast to fleeting individual memory. But the question ...
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Whispering winds, speeding trains, wandering balloons, and swirling snowflakesーthese are the living entities that humans find themselves enmeshed with in their ecological co-flourishing in contemporary East Asian cinema. Pao-chen Tang theorizes and analyzes this animist imaginationーa new mode of filmmaking that de...
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Video games have entered the cultural mainstream and now rival established forms of entertainment such as film or television in terms of economic profits. As careers in video game development become more common, so do the stories about precarious working conditions and structural inequalities within the industry. In...
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As far as interaction with screens is concerned, the given technology of particular interactive devices entails an ambiguous status of screens: what is shown on the screen has to do with how one interacts with it, that is, we can almost literally see what we are doing. This study is devoted to a theoretical explorat...
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This collection embraces the increasing interest in the material world of the Renaissance and the early modern period, which has both fascinated contemporaries and initiated in recent years a distinguished historiography. The scholarship within is distinctive for engaging with the agentive qualities of matter, showi...
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Established in 1935, the International Institute of Social History (IISH) is one of the world’s leading research institutes focused on social history and holds one of the richest collections in the field. This volume brings together thirty-five essays in honor of the IISH’s longtime director Jaap Kloosterman, who bu...
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